<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: I feel like giving up!</title>
	<atom:link href="http://thedeadone.net/blog/i-feel-like-giving-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://thedeadone.net/blog/i-feel-like-giving-up/</link>
	<description></description>
	<lastBuildDate>Thu, 12 Jan 2012 19:48:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.3</generator>
	<item>
		<title>By: matt</title>
		<link>http://thedeadone.net/blog/i-feel-like-giving-up/comment-page-1/#comment-25695</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Tue, 01 May 2007 10:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://thedeadone.net/blog/i-feel-like-giving-up/#comment-25695</guid>
		<description>Back when Vampire 1.0 came out...um....about 15 years ago, we all heard how there was going to be a series of games: Werewolf, Magus, Faerie...whatever. I didn&#039;t have time to wait so I wrote up Storyteller system rules for Werewolves and Magi. I re-used a lot of the disciplines from Vampire and renamed some of them and I thought they were neat: Still do - though they&#039;ll never go anywhere as they were perfect for the gaming world....of 15 years ago :)</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
<!--INFOLINKS_ON--></p>
<p>Back when Vampire 1.0 came out&#8230;um&#8230;.about 15 years ago, we all heard how there was going to be a series of games: Werewolf, Magus, Faerie&#8230;whatever. I didn&#8217;t have time to wait so I wrote up Storyteller system rules for Werewolves and Magi. I re-used a lot of the disciplines from Vampire and renamed some of them and I thought they were neat: Still do &#8211; though they&#8217;ll never go anywhere as they were perfect for the gaming world&#8230;.of 15 years ago <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<!--INFOLINKS_OFF--><br />
<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark</title>
		<link>http://thedeadone.net/blog/i-feel-like-giving-up/comment-page-1/#comment-25605</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://thedeadone.net/blog/i-feel-like-giving-up/#comment-25605</guid>
		<description>&lt;blockquote&gt;in my opinion we produced a better game and that’s meant to be your aim&lt;/blockquote&gt;

That&#039;s true. And indeed, I am not bound to follow the White Wolf template that they use for all their games (which is one of the reasons I haven&#039;t bothered with White Wolf since the new Vampire). And my game isn&#039;t written by a committee... :)

It&#039;s just daunting to have to sit on something while you watch others move forward.

&lt;blockquote&gt;Similarly my rules for “Magus” were ten times better in my opinion than the rules for “Mage”...&lt;/blockquote&gt;

Magus?</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
<!--INFOLINKS_ON--></p>
<p>
<blockquote>in my opinion we produced a better game and that’s meant to be your aim</p></blockquote>
<p>That&#8217;s true. And indeed, I am not bound to follow the White Wolf template that they use for all their games (which is one of the reasons I haven&#8217;t bothered with White Wolf since the new Vampire). And my game isn&#8217;t written by a committee&#8230; <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>It&#8217;s just daunting to have to sit on something while you watch others move forward.</p>
<blockquote><p>Similarly my rules for “Magus” were ten times better in my opinion than the rules for “Mage”&#8230;</p></blockquote>
<p>Magus?<br />
<!--INFOLINKS_OFF--><br />
<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matt</title>
		<link>http://thedeadone.net/blog/i-feel-like-giving-up/comment-page-1/#comment-25573</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Mon, 30 Apr 2007 12:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://thedeadone.net/blog/i-feel-like-giving-up/#comment-25573</guid>
		<description>Hi Mark - I understand completely. Imagine how I felt when I was just finished the first manuscript for Zombi and a PR for &quot;All Flesh Must Be Eaten&quot; arrived in my mailbox. Of course, in my opinion we produced a better game and that&#039;s meant to be your aim. I have only ever endeavoured to build the kind of games that I would want to play. Similarly my rules for &quot;Magus&quot; were ten times better &lt;b&gt;in my opinion&lt;/b&gt; than the rules for &quot;Mage&quot; and likewise for &quot;Werewolf&quot;. Likewise we had a similar problem with Infurious when we created a &quot;calendaring server for Mac OS X&quot; and completed it just weeks before Apple&#039;s announcement of Calendar Server being built into Mac OS X. 

Life is full of these little hiccups. But we persevere.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
<!--INFOLINKS_ON--></p>
<p>Hi Mark &#8211; I understand completely. Imagine how I felt when I was just finished the first manuscript for Zombi and a PR for &#8220;All Flesh Must Be Eaten&#8221; arrived in my mailbox. Of course, in my opinion we produced a better game and that&#8217;s meant to be your aim. I have only ever endeavoured to build the kind of games that I would want to play. Similarly my rules for &#8220;Magus&#8221; were ten times better <b>in my opinion</b> than the rules for &#8220;Mage&#8221; and likewise for &#8220;Werewolf&#8221;. Likewise we had a similar problem with Infurious when we created a &#8220;calendaring server for Mac OS X&#8221; and completed it just weeks before Apple&#8217;s announcement of Calendar Server being built into Mac OS X. </p>
<p>Life is full of these little hiccups. But we persevere.<br />
<!--INFOLINKS_OFF--><br />
<!-- google_ad_section_end --></p>
]]></content:encoded>
	</item>
</channel>
</rss>

