TankStorm

TankStorm was my third year project for Computer Apps in DCU.

Screenshot of TankStorm in Action!It was devolped with Mark Greene.

It is an Applet game where you control a tank and it’s turret and must battle to the end of the single level.

Our examiners thought it was very good at the time (but that was a while back).

Go here to run it. You’ll need a large screen resolution (about 768 X 1024) though.

You can also grab the Game Manual (PDF 428k), Design Manual (PDF 361k) and TankStorm Source Code (zip 505k).

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Trackbacks/Pingbacks (4)

  1. TankStorm Hover [ thedeadone.net ] on Monday, March 5, 2007 at 12:55 pm


    [...] concept image rendered in Lightwave for my college 3rd year project called TankStorm. It shows a gun turret shooting “Hover” bombs. Submit Comment [...]

  2. TankStorm Producer [ thedeadone.net ] on Friday, March 9, 2007 at 5:35 pm


    [...] concept image rendered in Lightwave for my college 3rd year project called TankStorm. It shows a factory object producing evil little robot spiders. Submit Comment [...]

  3. TankStorm Tanks [ thedeadone.net ] on Friday, March 9, 2007 at 5:40 pm


    [...] concept image rendered in Lightwave for my college 3rd year project called TankStorm. It shows the variants of the Tanks which is what the player has control of in the game. [...]

  4. TankStorm Turret [ thedeadone.net ] on Friday, March 9, 2007 at 5:41 pm


    [...] concept image rendered in Lightwave for my college 3rd year project called TankStorm. It shows a quick fire turret. Submit Comment [...]