Roleplaying: Banshee in Paris Adventure


Magic users across the Fair City of Paris have been suffering visions of a howling spirit in the burnt remains of Paris. Maxime, Head of the Order of Hermes, has asked you to find out what is going on and what it may mean. Even the Technocracy has no clue.

A very non-canon Mage story set in the French City of Paris. A City dominated by the very ancient Order of Hermes and the very new technology of the New World Order and everything else just bubbling up through the cracks.

Banshee in Paris is a Roleplaying Adventure/Scenario for White Wolf’s Mage: The AscensionTM Roleplaying Game.

I went a bit over-board on the setting and consequently the setting part of this adventure can be used as chronicle/campaign setting for a Mage based in the city of Paris, captial of France.

You’ll need Adobe Acrobat to read the PDF file.

This was run for the first time at Sillicon 5 (5th April 2003).

The Adventure contains many of the elements that I’ve come to enjoy in Mage, the Technocracy, Nephandi, Spirits, Dimension Hopping, Son of Ethers, Order of Hermes, Euthantos, Politics, Magic and Paradox. The only thing, I think, thats not in there is the Digital Web.

If you intend to be a player then make sure to skip over the “Summery”, “How to play it”, “Scenes/Plot” and “Cast of NPCs” sections…

Download/Read Banshee in Paris Adventure.

One of the players from Sillicon 5 said on the igaming mailing list:

“Banshee In Paris” was great fun. …The image of the Eiffel Tower travelling through space and time with a bunch of psycho mages on board will stay with me for some time.”

Original message here…