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	<title>thedeadone.net &#187; 3D Stuff</title>
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		<title>Sports Hall (A Quake 2 Level)</title>
		<link>http://thedeadone.net/download/sports-hall-quake-2-port/</link>
		<comments>http://thedeadone.net/download/sports-hall-quake-2-port/#comments</comments>
		<pubDate>Sun, 14 Feb 1999 09:06:14 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[3D Stuff]]></category>
		<category><![CDATA[DCU]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[Quake 2]]></category>

		<guid isPermaLink="false">http://thedeadone.net/wp/?p=85</guid>
		<description><![CDATA[This is a conversion of my very first 3D level, from Quake, to Quake 2. Download it! Used M2M Version 1.0. This isn&#8217;t a proper release and it has many bugs: Don&#8217;t bother playing q2sport09 in single player. Apolgises about the deathmatch starting points Included for your benefit are Eraser Routes so you don&#8217;t have to generate your own! [...]]]></description>
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<p><p>This is a conversion of my very first 3D level, from Quake, to Quake 2.<br />
<span id="more-85"></span><br />
<a HREF="http://thedeadone.net/wp-content/cg/q2_sport.zip">Download it!</a></p>
<p>Used M2M Version 1.0.</p>
<p>This isn&#8217;t a proper release and it has many bugs:</p>
<ul>
<li>Don&#8217;t bother playing q2sport09 in single player.</li>
<li>Apolgises about the deathmatch starting points <img src='http://thedeadone.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </li>
</ul>
<p>Included for your benefit are Eraser Routes so you don&#8217;t have to generate your own! <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Extract with full pathnames to the directory containing Quake2 directory or else place the *.bsp in quake2/baseq2/maps and the *.rtz in the quake2/Eraser/Routes if you have the eraser bot installed!</p>
<p>To play them run &#8220;quake2 +deathmatch 1 +map q2sport&#8221; or q2sport09 or from the<br />
console (hit ~ ingame) type &#8220;map q2sport&#8221; or &#8220;map q2sport09&#8243;.</p>
<p>Enjoy!</p>
<p><a HREF="http://thedeadone.net/computer-games/quake/sports-hall/">Original Sports Hall for Quake 1 (includes Screenshots)</a><br />
<h3 class='related_post_title'>Related Posts:</h3>
<ul class='related_post'>
<li><a href='http://thedeadone.net/download/ca-labs/' title='CA Labs (A level for Quake)'>CA Labs (A level for Quake)</a></li>
<li><a href='http://thedeadone.net/download/sports-hall/' title='Sports Hall (A level for Quake)'>Sports Hall (A level for Quake)</a></li>
<li><a href='http://thedeadone.net/blog/seriousily-do-you-think-i-might-be-a-terrorist/' title='Seriousily, do you think I might be a terrorist?'>Seriousily, do you think I might be a terrorist?</a></li>
<li><a href='http://thedeadone.net/blog/maybe-not-the-end-of-an-era-but-the-end-of-something/' title='Maybe not the end of an era, but the end of something!'>Maybe not the end of an era, but the end of something!</a></li>
<li><a href='http://thedeadone.net/rpg/banshee-in-paris/' title='Banshee in Paris Adventure'>Banshee in Paris Adventure</a></li>
</ul>

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		<title>CA Labs (A level for Quake)</title>
		<link>http://thedeadone.net/download/ca-labs/</link>
		<comments>http://thedeadone.net/download/ca-labs/#comments</comments>
		<pubDate>Thu, 19 Jun 1997 08:56:26 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[3D Stuff]]></category>
		<category><![CDATA[DCU]]></category>
		<category><![CDATA[Quake]]></category>

		<guid isPermaLink="false">http://thedeadone.net/wp/?p=84</guid>
		<description><![CDATA[This level for Quake is based on the Computer Labs in DCU (Dublin City University). It&#8217;s the second level I&#8217;ve done for Quake and it&#8217;s the second level based on a building in DCU college. (The first one was the sports hall). Download it! Screenshots &#160;&#160;&#160; &#160;&#160;&#160; &#160;&#160;&#160; &#160;&#160;&#160; Readme.txt 19th June 1997 Title : [...]]]></description>
			<content:encoded><![CDATA[
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<p><p>This level for Quake is based on the Computer Labs in DCU (Dublin City University). It&#8217;s the second level I&#8217;ve done for Quake and it&#8217;s the second level based on a building in DCU college. (The first one was <a href="http://thedeadone.net/computer-games/quake/sports-hall/">the sports hall</a>).<br />
<span id="more-84"></span><br />
<a href="http://thedeadone.net/wp-content/cg/q1_calabs.zip">Download it!</a></p>
<h2>Screenshots</h2>
<p><img src="http://thedeadone.net/wp-content/cg/calabs00.thumb.gif"/> &nbsp;&nbsp;&nbsp; <img src="http://thedeadone.net/wp-content/cg/calabs01.thumb.gif" border=0/> &nbsp;&nbsp;&nbsp; <img src="http://thedeadone.net/wp-content/cg/calabs02.thumb.gif" border=0/> &nbsp;&nbsp;&nbsp; <img src="http://thedeadone.net/wp-content/cg/calabs03.thumb.gif" border=0  /> &nbsp;&nbsp;&nbsp; <img src="http://thedeadone.net/wp-content/cg/calabs04.thumb.gif" border=0  /></p>
<h2>Readme.txt</h2>
<pre>
19th June 1997

Title                   : 	DCU CA (computer) Labs
Filename                : 	calabs
Author                  :  	Mark Cunningham
Email Address           : 	cammy at redbrick dot dcu dot ie
Description             : 	This level is based on the Computer
				Labs in DCU college in Ireland. It's
				the second level I've done for Quake
				and it's the second level based
				on a building in DCU college. The
				first one being the Sports hall
				which was my first level. I'm only
				doing this level because some
				of my friends suggest I do it cos'
				it's where we play most of the
				quake deathmatch games.

Additional Credits to   : 	I suppose to the makers of the student
				DCU handbook which had floorplans for
				the CA labs. And also to the maker
				of thred: one of the best BSP editors
				(and of course to ID for Quake).

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes, loads of new textures, because
			  a certain friend of mine complained too
			  much about quake being all brown.
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Thred
Known Bugs              : No real bugs but you might find it hard
			  getting up the stairs at the end of each
			  lab
Build Time              : I'm not sure, I started and stopped
			  a lot while I was building this as college
			  I got a lot of projects and then exams.

Texture Wad used        : Base 

Compile machine         : P100 with 40megs of ram running Win95
QBSP Time               : 3533 seconds
Light Time (-extra)     : 1526 seconds
VIS (-level 4) Time     : 121768 seconds

Brushes                 : 1625
Entities                : 257
Models                  : 25

* Other Info *

If you dont' know how to play this, stick the file calabs.bsp
into quake/id1/maps then run quake and start a multiplayer
network game (no point playing a single player, no monsters).
and type map calabs at the console. Or if your clever you can
do it all in command lines.

 <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

* THRED LISCENSE INFORMATION *

This map was made with Thred. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.

Whatever...
</pre>
<h3 class='related_post_title'>Related Posts:</h3>
<ul class='related_post'>
<li><a href='http://thedeadone.net/download/sports-hall-quake-2-port/' title='Sports Hall (A Quake 2 Level)'>Sports Hall (A Quake 2 Level)</a></li>
<li><a href='http://thedeadone.net/download/sports-hall/' title='Sports Hall (A level for Quake)'>Sports Hall (A level for Quake)</a></li>
<li><a href='http://thedeadone.net/blog/seriousily-do-you-think-i-might-be-a-terrorist/' title='Seriousily, do you think I might be a terrorist?'>Seriousily, do you think I might be a terrorist?</a></li>
<li><a href='http://thedeadone.net/blog/maybe-not-the-end-of-an-era-but-the-end-of-something/' title='Maybe not the end of an era, but the end of something!'>Maybe not the end of an era, but the end of something!</a></li>
<li><a href='http://thedeadone.net/rpg/banshee-in-paris/' title='Banshee in Paris Adventure'>Banshee in Paris Adventure</a></li>
</ul>

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		</item>
		<item>
		<title>Sports Hall (A level for Quake)</title>
		<link>http://thedeadone.net/download/sports-hall/</link>
		<comments>http://thedeadone.net/download/sports-hall/#comments</comments>
		<pubDate>Fri, 02 May 1997 08:48:47 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[3D Stuff]]></category>
		<category><![CDATA[DCU]]></category>
		<category><![CDATA[Quake]]></category>

		<guid isPermaLink="false">http://thedeadone.net/wp/?p=83</guid>
		<description><![CDATA[This level is based on the Sports hall which is on the campus of DCU (Dublin City University). This was my first ever Quake level. It is deathmatch only. Download it! Screenshots                                     Readme.txt Title : DCU sports hall Filename : sport.bsp Author : Mark Cunningham Email [...]]]></description>
			<content:encoded><![CDATA[
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<p><p>This level is based on the Sports hall which is on the campus of DCU (Dublin City University). This was my first ever Quake level. It is deathmatch only.<br />
<span id="more-83"></span><br />
<a href="http://thedeadone.net/wp-content/cg/q2_sport.zip">Download it!</a></p>
<h2>Screenshots</h2>
<p>   <img src="http://thedeadone.net/wp-content/cg/sport00.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport01.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport02.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport03.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport04.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport05.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport06.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport07.thumb.gif" border="0" alt="" />    <img src="http://thedeadone.net/wp-content/cg/sport08.thumb.gif" border="0" alt="" /></p>
<h2>Readme.txt</h2>
<pre>Title                   : DCU sports hall
Filename                : sport.bsp
Author                  : Mark Cunningham
Email Address           : cammy at NOSPAM redbrick dot dcu dot ie
Description             : This level is based on the Sports hall
                          which is on the campus of DCU (DUBLIN
                          CITY UNIVERSITY) college. This is my
                          first ever quake level. Its' deathmatch
                          only because if would be impossible
                          to make it a single player.

Additional Credits to   : I suppose to the makers of the student
                          DCU handbook which had floorplans for
                          the CA labs. And also to the maker
                          of thred: one of the best BSP editors
                          (and of course to ID for Quake).

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Thred
Known Bugs              : None really except it's a bit icky fitting
                          through the doors.
Build Time              : about 48 hours

Texture Wad used        : Base

* Other Info *

This is my first ever proper level. I based on an actual building
(I also had a floorplan of it too) because I wanted to learn. I've
already built my second level, calabs.bsp which is based on the
computer labs here in DCU college.

If you dont' know how to play this, stick the file sport.bsp
into quake/id1/maps then run quake and start a multiplayer
network game (no point playing a single player, no monsters).
and type map sport at the console. Or if your clever you can
do it all in command lines.

 <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

* THRED LISCENSE INFORMATION *

This map was made with Thred. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.</pre>
<h3 class='related_post_title'>Related Posts:</h3>
<ul class='related_post'>
<li><a href='http://thedeadone.net/download/sports-hall-quake-2-port/' title='Sports Hall (A Quake 2 Level)'>Sports Hall (A Quake 2 Level)</a></li>
<li><a href='http://thedeadone.net/download/ca-labs/' title='CA Labs (A level for Quake)'>CA Labs (A level for Quake)</a></li>
<li><a href='http://thedeadone.net/blog/seriousily-do-you-think-i-might-be-a-terrorist/' title='Seriousily, do you think I might be a terrorist?'>Seriousily, do you think I might be a terrorist?</a></li>
<li><a href='http://thedeadone.net/blog/maybe-not-the-end-of-an-era-but-the-end-of-something/' title='Maybe not the end of an era, but the end of something!'>Maybe not the end of an era, but the end of something!</a></li>
<li><a href='http://thedeadone.net/rpg/banshee-in-paris/' title='Banshee in Paris Adventure'>Banshee in Paris Adventure</a></li>
</ul>

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