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	<title>thedeadone.net &#187; Books</title>
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	<link>http://thedeadone.net</link>
	<description>Welcome to the Other Side</description>
	<pubDate>Thu, 20 Nov 2008 21:29:55 +0000</pubDate>
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			<item>
		<title>Getting at it, even my mind won&#8217;t leave me alone!</title>
		<link>http://thedeadone.net/blog/getting-at-it-even-my-mind-wont-leave-me-alone/</link>
		<comments>http://thedeadone.net/blog/getting-at-it-even-my-mind-wont-leave-me-alone/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 11:22:31 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Blogs]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[LH]]></category>

		<category><![CDATA[roleplaying]]></category>

		<category><![CDATA[thoughts]]></category>

		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://thedeadone.net/?p=575</guid>
		<description><![CDATA[
I&#8217;ve read a number of books on how to write and on the creative process of writing and the one piece of advice I&#8217;ve kept with me is that you should cultivate the things that inspire you and avoid the things that demotivate you. The trick is identifying what inspires you and what has the [...]]]></description>
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I&#8217;ve read a number of books on how to write and on the creative process of writing and the one piece of advice I&#8217;ve kept with me is that you should cultivate the things that inspire you and avoid the things that demotivate you. The trick is identifying what inspires you and what has the opposite effect. For example, a badly written book can be a great inspiration because after reading it, you think &#8220;hey, I can write something ten times better then that.&#8221; But for me, I find myself becoming demotivated when I read reviews of roleplaying books and blogs of prominent roleplaying designers and writings. I feel I can&#8217;t reach their standards and so it discourages me from writing my own roleplaying game/book.<br />
<span id="more-575"></span><br />
Last night I finished a large section of Lost Heroes RPG, but I started thinking: &#8220;whats the point? I can&#8217;t write as well as the guys behind XYZ or that blogger over at that online community&#8221;. I literally fell asleep beside the laptop then, my body and mind saying, enough is enough, stopping pushing yourself, you&#8217;ve got a cold, you&#8217;re tired, life sucks, kids are asleep, give up. But I had to rouse myself and get the kids bags ready for tomorrow. Oddly this activity is even more depressing, my mind wanders as I&#8217;m getting everything in order, as if my higher level functions are not really needed for the chore at hand so they are free to evaluate and drift among my memories and feelings and I find myself getting even more down about my writing.</p>
<p>I woke up this morning, physically worse than I went to bed. Nose is clogged up and running, my head is aching and I had to get up twice during the night to take care of the baby so I had a distrubed sleep. But at the back of my mind, I was working through some system-design aspects of Lost Heroes RPG, unrelated to the writing I finished last night. I was getting thoughts and ideas and spent much of my work morning, writing up notes, when I should have been coding.</p>
<p>I finished <a href="http://en.wikipedia.org/wiki/V_for_Vendetta">V for Vandetta</a> last week for the first time. (Not as good as <a href="http://en.wikipedia.org/wiki/Watchmen">Watchman</a>, but still excellent. I&#8217;m spooked by the futuristic vision of Britian that the English government are so deseperatly trying to make happen&#8230; <a href="http://www.timesonline.co.uk/tol/news/uk/article4882600.ece">like this</a> &#8220;for your own protection&#8221;). There was an article at the back of the graphic novel by Alan Moore about his creative process for V for Vandetta and he described the experince of knowing that you have something but you need to get at it and work it to get there. Waking up with those thoughts about the system design of Lost Heroes RPG was exactly that, my subconsiousness saying, &#8220;hey, you got something here so get off your arse and finished it.&#8221; It&#8217;s not mind-blowing and my subconsiousness failed to convince that I have something amazing, but at least I&#8217;m going to keep working on it.</p>
<p>It seems to be a slow process and the current volume seems gigantic compared to previous revisions. Maybe I should start putting pieces of it up as I go though I had hoped to get someone to read over it before I put it online. The website is certainly sitting there, waiting to be setup.<!-- google_ad_section_end --></p>
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		<title>Nightmares and Comics: reasons I didn&#8217;t write last night</title>
		<link>http://thedeadone.net/blog/nightmares-and-comics-reasons-i-didnt-write-last-night/</link>
		<comments>http://thedeadone.net/blog/nightmares-and-comics-reasons-i-didnt-write-last-night/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 12:33:00 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Alice]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[Dreams]]></category>

		<category><![CDATA[LH]]></category>

		<category><![CDATA[reasons I didn't write last night]]></category>

		<category><![CDATA[roleplaying]]></category>

		<category><![CDATA[V for Vendetta]]></category>

		<category><![CDATA[Watchmen]]></category>

		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://thedeadone.net/?p=572</guid>
		<description><![CDATA[
I think I&#8217;m going to have to start a new section of my website: &#8220;Reasons why I didn&#8217;t write last night&#8220;. This week there was three pretty good reasons. The first was Alice, our four year old, got sick in school so I had to take her home early and work the rest of the [...]]]></description>
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I think I&#8217;m going to have to start a new section of my website: &#8220;<em>Reasons why I didn&#8217;t write last night</em>&#8220;. This week there was three pretty good reasons. The first was Alice, our four year old, got sick in school so I had to take her home early and work the rest of the day from home. (She&#8217;s fine night after a full nights sleep). Which meant I was tapping away on my laptop till late enough and seeing I use my laptop to write, it wasn&#8217;t looking like it would be enjoyable to spend the rest of the evening, tapping away on my laptop, writing instead of coding.</p>
<p>The second was that our main desktop computer stopped working. There is a light on the motherboard, but the fan doesn&#8217;t start, it doesn&#8217;t boot, no lights on the front etc. Now I normally write using my laptop, but the desktop computer is used a lot by my wife and with out last night, she was left restless. So ended up catching up on lots of our recorded TV.</p>
<p>But the best (and final) reason is that I got two new books. A gift from an anonymous Internet person for <a href="http://thedeadone.net/download/tdo-mini-forms-wordpress-plugin/">my free Wordpress plugin: tdomf</a>. Both Alan Moore Graphic Novels: <a href="http://en.wikipedia.org/wiki/V_for_Vendetta">V for Vendetta</a> and <a href="http://en.wikipedia.org/wiki/Watchmen">Watchmen</a>. I&#8217;m not a comic person at all, but I have a few graphic novels (including all the sandman volumes).  And Watchmen is good, so I ended up spending the evening getting completely engrossed in it. </p>
<p>I needed a short break from writing anyway. The bit I&#8217;m working on for <span style="text-decoration: underline;">Lost Heroes RPG</span> currently was digging into my brain a bit and there was one night last week I couldn&#8217;t fall asleep, <em>because I knew I&#8217;d have nightmares </em>and I kept waking myself up (I lucid dream occasionally and can pull myself out of a dream when I need to&#8230; the really scare dreams are those that won&#8217;t let you wake up&#8230; but then there are other techniques to use). Is that a good thing that I have scary dreams about what I&#8217;m writing? Not even sure the writing in Lost Heroes is that good even. I&#8217;m desperate to get it finished and put it online. It seems to keep growing, the more I cut out, the bigger the rest of it gets.</p>
<p>Hmm&#8230; I just watched the trailer for the Watchmen movie. I haven&#8217;t finished reading Watchmen but I was able to recognise each scene that was shown in the trailer. What I found odd about the trailer was the feel of the presented scenes and the order they decided to present them in: it made Watchmen look more &#8220;action-packed&#8221; and &#8220;classic superhero saving the world&#8221; than how I&#8217;m actually find Watchmen which is more like &#8220;Taxidriver&#8221; for the superhero genre. But then trailers are made to sell a movie to people who may know very little about the original source&#8230; so it probably is misrepresenting it a bit. Not that I&#8217;m too pushed, chances of me seeing it in the cinema? Slim to none.<!-- google_ad_section_end --></p>
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		<title>I love it when I receive books in the mail&#8230;</title>
		<link>http://thedeadone.net/blog/i-love-it-when-i-receive-books-in-the-mail/</link>
		<comments>http://thedeadone.net/blog/i-love-it-when-i-receive-books-in-the-mail/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 12:52:26 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Amazon]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[Dont-Rest-Your-Head]]></category>

		<category><![CDATA[Leisure Games]]></category>

		<category><![CDATA[Noumenon]]></category>

		<category><![CDATA[roleplaying]]></category>

		<guid isPermaLink="false">http://thedeadone.net/?p=474</guid>
		<description><![CDATA[
I love it when I receive books in the mail. I have an Amazon Wish list setup so that people who use TDO Mini Forms can show their appreciation and send me a book. So a book shaped parcel in the post doesn&#8217;t surprise me. I fill up with a sense of glee and excitement [...]]]></description>
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I love it when I receive books in the mail. I have an <a href="http://www.amazon.co.uk/gp/registry/wishlist/ref=sv__0/202-2725196-4870234">Amazon Wish list</a> setup so that people who use <a href="http://thedeadone.net/software/tdo-mini-forms-wordpress-plugin/">TDO Mini Forms</a> can show their appreciation and send me a book. So a book shaped parcel in the post doesn&#8217;t surprise me. I fill up with a sense of glee and excitement about what someone send me (the last time it was this <a href="http://www.amazon.co.uk/Encyclopedia-Prehistorica-Dinosaurs-Definitive-Pop-Up/dp/0763622281/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1214309936&amp;sr=8-1">excellent Dinosaur popup book</a>). So when I found the parcel in the doorway as I got home, I wasn&#8217;t surprised.</p>
<p>It was only later, when I realised it wasn&#8217;t from Amazon, I got a bit perplexed. The package was from <a href="http://www.leisuregames.com/">Leisure Games</a> who sell roleplaying games. I had to take a moment, because I was quite proud of myself that I had not used my credit card in <em>months</em> and had cleared any debt left on it. For a moment I got a little worried, did someone go a little bit further than just my Amazon Wish List? I opened it and it was a copy of <a href="http://www.abstractnova.com/noumenon.php">Noumenon</a>, a game I was planning to get. A roleplaying game about some really weird, Philip K. Dick kind of stuff. For a brief moment it was quite disconcerting. But once I saw the receipt I realised that it was <a href="http://thedeadone.net/blog/im-just-after-spending-150-euros-on-roleplaying-books/">part of an order I had made last year</a>, and were only now sending me a copy.</p>
<p>Certainly it was a fitting way to  start Noumenon. I really like it. A strange game where players play Sarcophagi, humanoid-insects that were once human but no longer remember who they were. They wake up in the Silhouette Rouge, guided by the voice of Logos (the voice of the Universe). The Silhouette Rouge is a house with a fixed number of rooms. Some of the rooms are described by a short story, a little abstract and strange. Some are precise. I found myself swallowing this surreal metaphorical setting with joy. However it&#8217;s not a book I&#8217;d let my young daughter flick through: insects, blood, monsters and metaphors do not, a batgirl, make.</p>
<p>The system is elegant and, from my reading, appears delightful. I love when games keep in theme and break from the traditional approach. Instead of dice, you use dominoes, which have their own mythos about them. I love how they are used encourages the player group to work together.</p>
<p>It&#8217;s not specifically horror, a genre I like but am not enthused by. I can&#8217;t picture long-term stories and games based on horror themes. Great for short once-off, creepy stuff. Noumenon has horror, but it&#8217;s not specifically about horror except as a mechanism for change. I keep thinking of <a href="http://www.evilhat.com/home/?page_id=101">Don&#8217;t Rest Your Head</a>, which is explicitly a horror game but one also set in a mad abstract world. Don&#8217;t Rest Your Head drives the players and their characters into madness. Noumenon allows the characters to explore and journey through the horrors like a dream that flows from nightmare to dream to eventual waking. A difference of taste.</p>
<p>My only problem really is I don&#8217;t think I could get my group to play it. They&#8217;d just look at me, with those, &#8220;you&#8217;re not serious are you?&#8221; faces. But then sometimes they surprise me. And surprises are good, like mysterious books in the post.<!-- google_ad_section_end --></p>
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		<title>A thought on GM versus Player narrative power in indie games</title>
		<link>http://thedeadone.net/blog/a-thought-on-gm-versus-player-narrative-power-in-indie-games/</link>
		<comments>http://thedeadone.net/blog/a-thought-on-gm-versus-player-narrative-power-in-indie-games/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 05:30:18 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[DnD]]></category>

		<category><![CDATA[indie]]></category>

		<category><![CDATA[narrative power]]></category>

		<category><![CDATA[roleplaying]]></category>

		<category><![CDATA[Shadow of Yesterday]]></category>

		<category><![CDATA[Spirit-of-the-Century]]></category>

		<category><![CDATA[Universalis]]></category>

		<category><![CDATA[White Wolf]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/a-thought-on-gm-versus-player-narrative-power-in-indie-games/</guid>
		<description><![CDATA[
With the few indie games that have entered my bookshelf I noticed that there is a scale of player&#8217;s narrative power versus GM&#8217;s power. Power is probably not the right word, influence? At one end you have something like Universalis that gives all the players GM powers by removing the GM. Then you have something [...]]]></description>
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With the few indie games that have entered my bookshelf I noticed that there is a scale of player&#8217;s narrative power versus GM&#8217;s power. Power is probably not the right word, influence? At one end you have something like Universalis that gives all the players GM powers by removing the GM. Then you have something like Shadow of Yesterday gives quite a lot of power to the players to control when and how they enter conflict (conflict resolution) and how their character is pulled along (keys). Then Spirit of the Century where players can &#8220;tag&#8221; narrative details that they may think are in a scene or story. At the other end of the scale you have the traditional RPGs like White Wolf and D&amp;D.</p>
<p>The belief it would seem is that the more narrative power a player has, the better the game or experience is because the player has more ability to control and determine that. I think thats not completely true. They offer different experiences along the scale certainly. I don&#8217;t believe any is lesser than the other and people will be certainly draw to certain points in that scale.</p>
<p>Of course I am speaking a little through my arse as I haven&#8217;t played SotC or SoY yet. Planning to but that really doesn&#8217;t count. Thankfully I have played Universalis a few times and it is definitely one of my favourite games. <em>But</em> I&#8217;d put myself preferring the opposite end of the scale. (Universalis works for me because it&#8217;s explicit in it&#8217;s power-sharing, you go in with no pre-conceptions about who controls what.)</p>
<p>Part of it this is that, as a player and GM, I prefer long-running games over one-shots or single-adventure games. Universalis works brilliant in a single session however my group has never really got into the idea of running Universalis over several sessions. Don&#8217;t get me wrong, you can do it with all games. Yet I think games that give more narrative power to the players give more punch in the short term than games that work better in the long term.</p>
<p>Maybe that&#8217;s not complete fair. In economics: all variables in the long term are flexible. Games at the restrictive end of the scale are just as flexible in terms of who has narrative power as games on the other end of the scale, if you talk about the long term. For me it&#8217;s about what being GM means. For me as a player and a GM, being GM means <em>giving the players a good experience</em>. Take the narrative powers away from the GM, the GM can no longer guarantee a good experience for the players, the players have to do it more themselves. Thinking about this in the short and long games, if you have a short game and you want everything up and running quickly without much input, then you should probably let the players do it for you. Let them grab what interests them and run with it. In the long term, as a GM you have more freedom. You can present a world to them and you can setup and guide the players as part of that world and see what takes hold over time with them. An engaging long-term story must be evolved from the fusion of players and GM, I think while a short-term game can be just lighting the fuse of the players and watching it explode.</p>
<p>Or perhaps it doesn&#8217;t matter and I&#8217;m simply getting older and preferring the way &#8220;things were done in my day&#8221;.<!-- google_ad_section_end --></p>
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		<title>Separating the Author from their Writing</title>
		<link>http://thedeadone.net/blog/separating-the-author-from-their-writing/</link>
		<comments>http://thedeadone.net/blog/separating-the-author-from-their-writing/#comments</comments>
		<pubDate>Tue, 23 Oct 2007 08:45:24 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[Fiction]]></category>

		<category><![CDATA[Fudge]]></category>

		<category><![CDATA[FudgeList]]></category>

		<category><![CDATA[roleplaying]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/separating-the-author-from-their-writing/</guid>
		<description><![CDATA[
Does anyone else have difficulty separating the author from the book?
I prefer to know little or nothing about the author of a book before I start reading it. This equally applies to roleplaying books and it&#8217;s a roleplaying book that I&#8217;m having difficulty at the moment separating the creator (and his/her actions/opinions) from the writing. [...]]]></description>
			<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
Does anyone else have difficulty separating the author from the book?</p>
<p>I prefer to know little or nothing about the author of a book before I start reading it. This equally applies to roleplaying books and it&#8217;s a roleplaying book that I&#8217;m having difficulty at the moment separating the creator (and his/her actions/opinions) from the writing. I don&#8217;t have a problem with dead authors. Once they are dead, everything about them is becomes simply &#8220;context&#8221; (historical).</p>
<p>The <a HREF="http://www.fudgerpg.info/guide/bin/view/Guide/FudgeList">FudgeList</a> has awoken and it got a bit heated there for a little bit. But I saw a comment from a writer on a blog about when the whole <a HREF="http://thedeadone.net/blog/on-the-internet-you-cant-take-anything-back-maybe-fudge-has-some-life-yet/">&#8220;Fudge is dead&#8221; debacle</a> started. He hadn&#8217;t gotten involved in the list or this particular argument and had no idea what he was talking about yet he said something nasty about the Fudge community. It was only one line. However, all I could think was &#8220;asshole!&#8221; It&#8217;s a pity, because I would have bought one of his forthcoming books, now I won&#8217;t. I&#8217;ll probably never look at his work. He doesn&#8217;t know me and I don&#8217;t know him, but that opinion has tainted my perception of his him and his work. If I pick up a book of his, I&#8217;ll remember the comment. I could get over it and let it drop, but the problem is that it creates a barrier to overcome and therefore it makes reading one of his books effort. Why should I bother reading a book if it&#8217;s just going to be work instead of enjoyment?</p>
<p>I think <a HREF="http://drivingblind.livejournal.com/">Fred Hicks</a> was right when he talked about <a HREF="http://thedeadone.net/blog/well-i-guess-ill-never-really-be-an-rpg-promoter/">prompting RPGs and always being positive</a>. A single negative can lose you a customer and then the power of the internet is that if you hit the wrong person, it can have a much bigger impact then just one dropped potential sale.</p>
<p>It&#8217;s another reason why I find it hard to objectively read the work of friends. I see my friend&#8217;s personality in the work and it, well, becomes hard to separate my opinion of my friend from my opinion of his writing. It becomes especially difficulty if the writing is in a field of shared interest like roleplaying, because more than likely we&#8217;d have argued and discussed RPG design issues and I&#8217;ll see that shining through their work.</p>
<p>Which is perhaps why it&#8217;s a good idea for me to keep some distance from many of the RPG design forums like <a HREF="http://forum.rpg.net/">RPG.net</a>, <a HREF="http://www.indie-rpgs.com/">theForge</a> and <a HREF="http://www.story-games.com/forums/">story-games</a>. My perspective of people&#8217;s work will become tainted by my opinion of the them, not their work. (TBH I think it&#8217;s more than likely that I have a tendency to shy away from very large online communities), I guess also perhaps that&#8217;s why I&#8217;m quite closed about my writing and my ideas. Afraid they&#8217;ll judge me rather than the work itself.</p>
<p>Anyone else feel the same about books?<!-- google_ad_section_end --></p>
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		<title>I&#8217;m just after spending 150 euros on Roleplaying Books!</title>
		<link>http://thedeadone.net/blog/im-just-after-spending-150-euros-on-roleplaying-books/</link>
		<comments>http://thedeadone.net/blog/im-just-after-spending-150-euros-on-roleplaying-books/#comments</comments>
		<pubDate>Mon, 15 Oct 2007 10:31:42 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
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		<category><![CDATA[Books]]></category>

		<category><![CDATA[Capes]]></category>

		<category><![CDATA[Dont-Rest-Your-Head]]></category>

		<category><![CDATA[Fudge]]></category>

		<category><![CDATA[Indie-Press-Revolution]]></category>

		<category><![CDATA[Lesiure-Games]]></category>

		<category><![CDATA[Magical-Medley]]></category>

		<category><![CDATA[Noumenon]]></category>

		<category><![CDATA[roleplaying]]></category>

		<category><![CDATA[Spirit-of-the-Century]]></category>

		<category><![CDATA[With-Great-Power]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/im-just-after-spending-150-euros-on-roleplaying-books/</guid>
		<description><![CDATA[
Among them three Fudge books!

I was originally going to order them all from Indie Press Revolution. Even though they are setup in the states, it can be actually cheaper to order them from there then the UK due to the Dollar to Euro conversation rates right now. The nice thing about Indie Press Revolution also [...]]]></description>
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Among them three <a HREF="http://fudgerpg.com/">Fudge</a> books!<br />
<span id="more-401"></span><br />
I was originally going to order them all from <a HREF="http://www.indiepressrevolution.com">Indie Press Revolution</a>. Even though they are setup in the states, it can be actually cheaper to order them from there then the UK due to the Dollar to Euro conversation rates right now. The nice thing about Indie Press Revolution also was that they had nice PDF and paper bundles for many of the products. I&#8217;m not a huge fan of the <a HREF="http://thedeadone.net/index.php?tag=pdf">PDF medium</a> but it does mean there is zero wait time before I can start reading.</p>
<p>However, in the end, I went with<a HREF="http://www.leisuregames.com/"> Lesiure Games</a>, a UK based RPG shop. The reason? They had two books that Indie Press Revolution didn&#8217;t have (Magical Medley and Noumenon). BTW neither retailers had <em>all</em> the books I wanted - <a HREF="http://thedeadone.net/blog/roleplaying-without-your-gm-or-playing-solo-what-is-mythi-role-playing/">Mythic Role Playing</a> is only available lulu.com.</p>
<p>When I first compare prices (including delivery) and converted to Euro, I compared only the games that they had both in common.</p>
<ul>
<li>The Shadows Of Yesterday</li>
<li>Spirit of the Century</li>
<li>Don&#8217;t Rest Your Head</li>
<li>Capes</li>
<li>With Great Power</li>
</ul>
<p>I would actually save 7 euros by ordering with Indie Press Revolution <em>and</em> get most them as PDF too - that&#8217;s pretty nice. However the delivery time might be a while but that&#8217;s offset with PDF&#8217;s instant delivery. With Leisure Games I can also get two other books plus delivery time won&#8217;t be <em>as</em> long for paper back but no PDFs. That&#8217;s what sold me.</p>
<p>Anyway, theses are all books I wanted to get for a while.</p>
<p><strong><a HREF="http://www.evilhat.com/?spirit">Spirit of the Century</a></strong></p>
<p>I&#8217;m not big into &#8220;pulp&#8221; or &#8220;adventure&#8221; type games but there seems to be so much good noise about SOTC I decided it is definitely worth checking out at least. I am already familiar with Fate from before SOTC and there was some nice ideas in the system which I would love to see taken back into the Fudge fold. I was not too big on the Fate character creation process though. I don&#8217;t know what changes are in Spirit of the Century, maybe it all makes sense then.</p>
<p><strong><a HREF="http://www.evilhat.com/home/?page_id=101">Don&#8217;t Rest Your Head</a></strong></p>
<p>Another RPG from Evil Hat (makers of STOC). I only really came across it because of it&#8217;s proximity to the STOC rattle. I like the description of the setting, that slightly off-kelter world. I don&#8217;t know anything about the ruleset though, but I don&#8217;t mind so much. As I said when I wrote why I don&#8217;t like <a HREF="http://thedeadone.net/blog/some-thoughts-on-mage-and-exalted/">Exalted</a>, <em>&#8220;if a setting does pique my interest, then a broken system will not stop me trying it out&#8230;&#8221;</em>.</p>
<p><strong><a HREF="http://crngames.com/the_shadow_of_yesterday/">The Shadows of Yesterday</a></strong></p>
<p>There was a great discussion on the <a HREF="http://www.fudgerpg.info/guide/bin/view/Guide/FudgeList">FudgeList</a> about &#8220;Keys&#8221; and Fudge in Shadows of Yesterday. I&#8217;d like to point you to the discussion but I can&#8217;t seem to access or find the archive from before the FudgeList transitioned from just a Mailing List to a Web Forum and Mailing List format. Anyway, this discussion alone made me interested in getting my hands on The Shadows of Yesterday.</p>
<p><strong><a HREF="http://www.museoffire.com/Games/">Capes</a></strong> and <strong><a HREF="http://www.incarnadinepress.com/">With Great Power</a></strong></p>
<p>Two superhero games with innovative systems, specifically using cards instead of dice. Again, I&#8217;m not big on the superhero genre, however, the different systems behind these games has got me excited and I&#8217;ve been hearing good things about With Great Power.</p>
<p><strong><a HREF="http://www.abstractnova.com/noumenon.php">Noumenon</a></strong></p>
<p>An odd one here. I read the blurb and it got me excited. What I found fascinating is that it offered me as a player something new, to play a character utterly alien, not just some angle on slightly different human.</p>
<p><strong><a HREF="http://www.fudgerpg.com/products.html">Magical Medley</a></strong></p>
<p>This is an oldie Fudge compendium of Magic systems. It&#8217;s actually out of print nearly everywhere so I&#8217;m glad to get it. Mostly I&#8217;m getting this because I&#8217;m looking at redesigning the magic system for <a HREF="http://thedeadone.net/index.php?tag=LH">LH</a>.</p>
<p>Oh, and it&#8217;s my birthday today, so I guess all this is my birthday present to myself. <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <!-- google_ad_section_end --></p>
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		<title>Arg! Why I don&#8217;t like PDF books&#8230;</title>
		<link>http://thedeadone.net/blog/arg-why-i-dont-like-pdf-books/</link>
		<comments>http://thedeadone.net/blog/arg-why-i-dont-like-pdf-books/#comments</comments>
		<pubDate>Thu, 06 Sep 2007 10:08:20 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[PDF]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/arg-why-i-dont-like-pdf-books/</guid>
		<description><![CDATA[
One feature&#8230; that is all that is missing from Adobe Acrobat Reader. 
The ability to bookmark the position you last stopped reading. It&#8217;s simple really, it doesn&#8217;t even have to modify the file. If I&#8217;m going to use a big PDF book for gaming, I&#8217;d really like the ability to bookmark several pages for quick [...]]]></description>
			<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
One feature&#8230; that is all that is missing from Adobe Acrobat Reader. </p>
<p>The ability to bookmark the position you last stopped reading. It&#8217;s simple really, it doesn&#8217;t even have to modify the file. If I&#8217;m going to use a big PDF book for gaming, I&#8217;d really like the ability to bookmark several pages for quick reference and also the ability to add notes. I think you might be able to do that on some PDFs if they give you permission.<!-- google_ad_section_end --></p>
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		<title>Drawing while on holidays in Chargey</title>
		<link>http://thedeadone.net/blog/drawing-while-on-holidays-in-chargey/</link>
		<comments>http://thedeadone.net/blog/drawing-while-on-holidays-in-chargey/#comments</comments>
		<pubDate>Wed, 22 Aug 2007 12:10:07 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[Chargey]]></category>

		<category><![CDATA[Drawings]]></category>

		<category><![CDATA[geeky]]></category>

		<category><![CDATA[holidays]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/drawing-while-on-holidays-in-chargey/</guid>
		<description><![CDATA[
There is simply something cool about having a hobby that requires you to use tools and to take care of those tools. I know roleplaying has ten-side dice and big fancy cool books, but it&#8217;s just not the same. I understand now how fishing can be enjoyable without actually catching anything. I found myself getting all [...]]]></description>
			<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
<a href="http://thedeadone.net/wp-content/gallery/incidental/photo-art-tools.JPG" title="My art equipment" class="thickbox" rel="singlepic81" ><img class="ngg-singlepic ngg-right" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=81&amp;width=320&amp;height=150&amp;mode=" alt="My art equipment" title="My art equipment" /></a>There is simply something cool about having a hobby that requires you to use tools and to take care of those tools. I know roleplaying has ten-side dice and big fancy cool books, but it&#8217;s just <em>not the same</em>. I understand now how fishing can be enjoyable without actually catching anything. I found myself getting all &#8220;geeked-out&#8221; while lining up my drawing pencils and sharpening them just right; the point has to be sharp, but a long bit of the lead has to be exposed too. (Pictures and more after the jump) .</p>
<p><span id="more-373"></span></p>
<p>Before my holidays, I had decided to go back to basics with my drawing. I had let my basic drawing skills languish over the years. So I got myself a rather excellent book on drawing:<br />
<a HREF="http://www.amazon.co.uk/Complete-Guide-Drawing-Illustration-Inspirational/dp/0572032315/ref=pd_ys_iyr7/203-1331253-5386351">&#8220;The Complete Guide to Drawing and Illustration&#8221;</a>. It&#8217;s a well thought out course, designed to get you drawing full pictures straight away and build up a strong process. Drawing is simply a skill. Art is in the expression and the composition. Everyone can draw so I bugs me a little when someone says &#8220;I wish I could draw&#8221;, because they can, they&#8217;ve just <em>decided</em> they can&#8217;t. I shouldn&#8217;t get so irate about it though as it&#8217;s this exact mentality that made me consider my drawing as a secondary way to creatively express myself (writing became my first). In school there were a number of very talented artists, who were simply better. As I went through school, I ended up comparing my results to their work and found it lacking. Rather than try and improve and ask for help, I did the teenager thing and sulk about it and since then I&#8217;ve let my love of drawing dwindle.</p>
<p>The introductory text reminded me of exactly why I like drawing. My wife says that I&#8217;m a man of simple pleasures, it&#8217;s not what you draw or the end image that is important but it&#8217;s the act of drawing that gives you pleasure and capturing &#8220;something&#8221; in the end result, an expression, a tone or a strange shape. Drawing, in itself, is not complex but is engaging.</p>
<p>So with this long holiday planned, I decided to pack my drawing stuff. I was excited about picking up my pencils and pens again. Chargey is in the east of France, lost in the country side and properly soaked in the summer sun. The house is old, several generations, filled with old paintings and antiques going back to Napoleon times. A great place for finding subjects to draw.</p>
<p><a href="http://thedeadone.net/wp-content/gallery/art-pencil/ForWeb-SimpleExercise.JPG" title="Very very simple exercise (a cup)" class="thickbox" rel="singlepic74" ><img class="ngg-singlepic ngg-left" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=74&amp;width=320&amp;height=75&amp;mode=" alt="A Cup" title="A Cup" /></a>I do have one complaint about the book, but it is minor. All the examples are done by the author, Peter Gray and he&#8217;s  a professional. His images are wonderful. I&#8217;d love to see work done by some example &#8220;students&#8221;, just to compare with my own. Or maybe that&#8217;s a bad thing. Anyway, the first exercise was a mug. A simple exercise in lines and circles. It was fun and simple to do. An interesting side note is that, no where in the book does he suggest using rulers and compasses to get exact shapes, just guidelines and freehand.</p>
<p><a href="http://thedeadone.net/wp-content/gallery/art-pencil/ForWeb-ShapeExercise-suncream.JPG" title="Simple Shape Exercise (Suncream)" class="thickbox" rel="singlepic73" ><img class="ngg-singlepic ngg-left" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=73&amp;width=320&amp;height=200&amp;mode=" alt="Simple Shape Exercise (Suncream)" title="Simple Shape Exercise (Suncream)" /></a><a href="http://thedeadone.net/wp-content/gallery/art-pencil/ForWeb-OrganicExercise-fruits.JPG" title="Organic Shapes exercise (fruit bowl)" class="thickbox" rel="singlepic80" ><img class="ngg-singlepic ngg-right" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=80&amp;width=320&amp;height=200&amp;mode=" alt="Organic Exercise (fruits)" title="Organic Exercise (fruits)" /></a>The next exercise then was some basic shapes, rectangles, cylinders, etc. Most drawing books try and get you to draw a cylinder from one hundred and fifty different angles. Following, logically, on from that was organic shapes, such as fruits. It was at this point he introduce &#8220;composition&#8221;. I never worried about composition before. It is always one of those &#8220;advanced&#8221; topics in other books. They&#8217;d expect you to able to draw whole bodies perfectly before worrying about composition, but Peter makes a good point: a badly drawing picture can still work if the composition is good. It&#8217;s something I never considered before, but he&#8217;s right. The way objects are laid out and from where you view them is just as important as how well you depict the shapes on the page. If the composition is wrong, the whole picture is wrong before you begin. Shape and composition is actually enough to start doing full drawings but there is two more components missing. One is shadow and tone, the other is&#8230;</p>
<p><center><a href="http://thedeadone.net/wp-content/gallery/art-pencil/ForWeb-TextureExercise.JPG" title="Texture Exercise (berries and cutter)" class="thickbox" rel="singlepic75" ><img class="ngg-singlepic" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=75&amp;width=1000&amp;height=350&amp;mode=" alt="Texture Exercise" title="Texture Exercise" /></a></center><a href="http://thedeadone.net/wp-content/gallery/incidental/photo-art-drawing2.JPG" title="Me drawing" class="thickbox" rel="singlepic83" ><img class="ngg-singlepic ngg-right" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=83&amp;width=1000&amp;height=250&amp;mode=" alt="Me drawing" title="Me drawing" /></a>Texture. Why hadn&#8217;t anyone pointed this out to me before? It&#8217;s something I never explicitly considered yet struggled with to master. When I did character drawings I would get frustrated that the clothes always looked like they were made out of the same plain material. Soft, hard, furry, hairy, rough, grainy, etc. When I drew hair or grass, I couldn&#8217;t begin to imagine how to depict all that detail. But it&#8217;s much simpler then that. You just need to represent the texture, not all the detail. The line you use to depict the shape and the nature of the details you chose to draw tell the viewer what the texture is. It was like something slotted into place. You can see the image I did to explore texture above. Notice how the cutter seems solid and smooth while the branch is rough. The skill of the art is, not what you draw, but what you chose to draw. Or rather, what you leave out. And armed with that, I started to seeing the visual world around me in terms of what I could leave out to depict it. As we went for walks on Chargey, I&#8217;d see a scene, one perhaps I consider drawing and then in my minds eye, I start to &#8220;white-out&#8221; sections of it, leaving only the necessary details to convey the scene. I started snapping shots with the camera in my mobile because it was handy, and I captured some nice ones actually because I was looking for the detail and composition to describe the scene. Some though came out terrible because a picture of some stones on a wall with bad light doesn&#8217;t look great, but would make a great study. Texture, mental note to self. Armed with this I did some more drawings studying just texture and shape, but I&#8217;ll talk about those in another post. <center><a href="http://thedeadone.net/wp-content/gallery/art-pen/ForWeb-InkExercise.JPG" title="Rose and Apple. I think the image would have been much more striking without the apple though." class="thickbox" rel="singlepic71" ><img class="ngg-singlepic" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=71&amp;width=1000&amp;height=350&amp;mode=" alt="Ink Exercise" title="Ink Exercise" /></a></center>Then the book suggests using ink, pens and brushes to do this kind of work (outline drawings) as it&#8217;s often quicker to finish. Pens are something I&#8217;ve been playing with for years and do love the finishing part of a such drawing, where you&#8217;ve done all the scratchy guidelines and then you draw the lines in single confident marks with the pens. I even have professional markers, but I still have barely mastered them. I didn&#8217;t have any brushes or ink with me so that&#8217;s something I&#8217;ll explore now at home, if I get the time. He also suggested a simple tip to give an ink outline drawing a more complete feel: make some of the lines thicker. You can see my effort to do a rose and apple above. I actually think the image would work much much better if I took out the apple and oriented the image vertically. With some computer magic I could do it easily, which is one of the reasons ink appeals to me. <center><a href="http://thedeadone.net/wp-content/gallery/art-pen/ForWeb-NintendoDSLite.JPG" title="My white Nintendo DS Lite. I wanted to experiment with solid black as a graphic element." class="thickbox" rel="singlepic72" ><img class="ngg-singlepic" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=72&amp;width=1000&amp;height=350&amp;mode=" alt="Nintendo DS Lite" title="Nintendo DS Lite" /></a></center>And then I tried some graphic design using block black shapes. As I said I didn&#8217;t have any brushes so I used markers to fill it in. And yes, the image above is my Nintendo DS Lite which does happen to be white. <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> It was fun and fairly quick to do. So you have, composition, shape and texture. There is one component missing. Tone. From shadows and highlights to the natural colours of the objects. It&#8217;s been so long since I&#8217;ve done a tone drawing and it was great to be given a process to explore shadow again. And the book thought me to use an eraser as a drawing tool, not just something to clean up mistakes. To capture highlights you can use an eraser&#8217;s edge, another element of tone that I had previously struggled with it. In the book, Peter suggests filing an eraser to a point, however I have a more elegant solution: use a pencil with one of those rubbers built in on top. You can use the eraser just a like a pencil. <img src='http://thedeadone.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Below you can see the toned drawing I did. And I started to see how I can improve, not just in some abstract way, but in a solid practical way. The scale is slightly off and my angles are not right. You may not see it on first glance but the torch looks bent, the head of the torch looks tilted at a tigher angle than the base. Practice will improve that I hope. <center><a href="http://thedeadone.net/wp-content/gallery/art-pencil/ForWeb-TonalExercise.JPG" title="Tone Exercise (book and torch)" class="thickbox" rel="singlepic76" ><img class="ngg-singlepic" src="http://thedeadone.net/wp-content/plugins/nextgen-gallery/nggshow.php?pid=76&amp;width=1000&amp;height=350&amp;mode=" alt="Tone Exercise" title="Tone Exercise" /></a></center>The big thing I learned is not to get so wrapped up in the end product. Enjoy the process of drawing. When I do, the image comes out so much better. If I aim, at least right now, to produce a specific end-result, the drawing suffers. Looking back at some of my previous work, I noticed that some drawings I did for a purpose, like attempts at doing images of other player&#8217;s RPG characters, didn&#8217;t turn out too well, but ones I did with no set purpose often capture <em>something</em>. (If you want to check out some of my other artwork, I&#8217;ve just installed a neat little plugin for wordpress to manage it: <a HREF="http://alexrabe.boelinger.com/wordpress-plugins/nextgen-gallery/">nextgen-gallery</a>. You can now see all my artwork <a HREF="http://thedeadone.net/drawings/">here</a>.)<!-- google_ad_section_end --></p>
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		<title>PDF versus Paper?</title>
		<link>http://thedeadone.net/blog/pdf-versus-paper/</link>
		<comments>http://thedeadone.net/blog/pdf-versus-paper/#comments</comments>
		<pubDate>Mon, 21 May 2007 21:06:50 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[LiveJournal]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[PDF]]></category>

		<category><![CDATA[roleplaying]]></category>

		<guid isPermaLink="false">http://thedeadone.net/lj/pdf-versus-paper/</guid>
		<description><![CDATA[
I like my hardback and softback book. I like having a physical library of roleplaying books. But I just got paid and I want to buy a number of indie RPGs. I can&#8217;t get them all from the one website and in fact two of them are only avaliable in PDF. So I started to [...]]]></description>
			<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
I like my hardback and softback book. I like having a physical library of roleplaying books. But I just got paid and I want to buy a number of indie RPGs. I can&#8217;t get them all from the one website and in fact two of them are only avaliable in PDF. So I started to consider which ones I&#8217;d take as PDF&#8230; and ending up considering buying them all as PDF.</p>
<p>So what are people&#8217;s opinions of buying and reading PDFs as opposed to printed copies of books?</p>
<p>Personally, I&#8217;ve started to get used to reading long articles online, but I&#8217;m still turned off by reading whole novels and books&#8230; and I&#8217;ll never use a laptop in bed before I sleep either.<!-- google_ad_section_end --></p>
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		<title>&#8220;Listen here, Mr. Goat, did you poo on my head?&#8221;</title>
		<link>http://thedeadone.net/blog/listen-here-mr-goat-did-you-poo-on-my-head/</link>
		<comments>http://thedeadone.net/blog/listen-here-mr-goat-did-you-poo-on-my-head/#comments</comments>
		<pubDate>Tue, 01 May 2007 10:05:48 +0000</pubDate>
		<dc:creator>Mark Cunningham</dc:creator>
		
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		<category><![CDATA[Alice]]></category>

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		<category><![CDATA[WTF]]></category>

		<guid isPermaLink="false">http://thedeadone.net/blog/listen-here-mr-goat-did-you-poo-on-my-head/</guid>
		<description><![CDATA[
 My mother-in-law works for a publisher in France, kid&#8217;s books mostly. She gets piles of free books for kids. During Christmas, Alice my daughter, was playing with the pile of books and came across a book entitled &#8220;De la petite taupe qui voulait savoir qui lui avait fait sur la tete&#8221;. She loved it.
The [...]]]></description>
			<content:encoded><![CDATA[<p><!-- google_ad_section_start --><br />
<a HREF="http://thedeadone.net/wp-content/uploads/poo_cover.JPG"><img ALIGN="right" ALT="Cover of poo book" TITLE="Cover of poo book" SRC="http://thedeadone.net/wp-content/uploads/poo_cover.thumbnail.JPG" /></a> My mother-in-law works for a publisher in France, kid&#8217;s books mostly. She gets piles of free books for kids. During Christmas, Alice my daughter, was playing with the pile of books and came across a book entitled <em>&#8220;De la petite taupe qui voulait savoir qui lui avait fait sur la tete&#8221;</em>. She loved it.</p>
<p>The book is about a mole who happens to have someone poo on his head! He then goes asks each animal did they poo on his head and compares their poo with the poo on his head. When he finds out who did it, he has his little revenge.</p>
<p>Here&#8217;s a scan of when he questions a goat:</p>
<p><center><img SRC="http://thedeadone.net/wp-content/uploads/poo_inside.JPG" TITLE="insert of poo book" ALT="insert of poo book" WIDTH="100%" /></center></p>
<p>Brilliant. I think it&#8217;s originally German. I have found an English translation on Amazon.co.uk called <a HREF="http://www.amazon.co.uk/Story-Little-Mole-Knew-Business/dp/1856021017/ref=sr_1_1/202-0057516-7610204?ie=UTF8&amp;s=books&amp;qid=1173726024&amp;sr=8-1">&#8220;The Story of the Little Mole Who Knew It Was None of His Business&#8221;</a>. I love these subversive children&#8217;s books. Alice gets a great kick out of it saying &#8220;<em>Hey Goat!! Did you poo on my head?!?</em>&#8221; &#8220;<em>No, it wasn&#8217;t me!</em>&#8220;. And then she pretends to take the poo of the page and plonk it on my head!</p>
<p><strong>Little Update #1:</strong> I just noticed on the Amazon page for the book that it links to <a HREF="http://www.amazon.co.uk/Gas-We-Pass-Story-Science/dp/0916291529/ref=pd_bxgy_b_text_b/026-8129592-6850819?ie=UTF8&amp;qid=1173726024&amp;sr=8-1">&#8220;The Gas We Pass: the Story of Farts&#8221;</a>. Excellent!</p>
<p><strong>Little Update #2:</strong> <a href="http://megglesmcgoo.livejournal.com/">megglesmcgoo</a> <a href="http://tdo-ie.livejournal.com/20405.html?thread=31669#t31669">points out</a> that:<br />
<blockquote>Alice mentions that book in The vicar of Dibley</p></blockquote>
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		</item>
	</channel>
</rss>
