From Adventures to Campaigns… Cammy’s Model v0.1
I saw a post on LJ (livejournal.com) from mytholder which made me think I should write up some of my thoughts on running gaming/roleplaying campaigns (or chronicles) as opposed to adventures.
I’ve just started, hopefully long-running, Nobilis campaign, I’ve started seriously thinking about how to handle campaigns. However I wouldn’t consider myself well versed in long campaigns. I’ve played a few that have lasted more than a few months (real-time) and I once ran a campaign that ran over two years. Still I can think about it.
My understanding is that people think of, or use, three different types of campaigns:
- Episodic Adventures: The campaign is made up of a series of distinct adventures.
- Rolling Adventures: Adventures and stories roll into the following adventures and stories. There is no apparent distinction between one and the next adventure.
- Extended Adventure: Or The Big Plot. There is one big adventure (though it can comprise smaller adventures).
However, I believe these categories are mostly artificial.