Posts tagged with keywords "Fudge"


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My Cthulhu/thedeadone Fudge Dice!


So I won a competition from dicecreator to get my own custom dice, which rocks. So I spent an afternoon working on the design. I’m sure you’ve seen my the Cthulhu-inspired image on the front of this webpage (and it doubles as my twitter icon) but if not, here it is again.

Decorative Cthulhu.BMP

I thought this might make a cool face on one of the dice, so I went about re-working it a bit, using my trusty lightbox. I’m sure I could have done the re-work on the computer exclusively but I still like to use pencil and pens. It’s more satisfying somehow, at least for me.

DSC03296 face

I removed the background, filled in his wings which highlighted the tentacles much better. I was keeping in mind how it would look on a small dice.

I wanted “Fudge Dice”. Fudge dice has two faces with plus “+”, two with minus “-” and the final two blank. Keeping the Cthulhu theme, the minus and plus have to be tentacles! :)

I cheated though, I drew one half of a tentacle and then using my lightbox built up a minus and plus.

DSC03298 minus WHITE-002

But, I won two customised dice and didn’t want to waste the opportunity with just one design! Using some themes from stuff I did for Lost Heroes RPG and the same technique as the tentacles, I came up with theses:

minus plus

Now with my two designs, I sent them.

And I got the results in my hand right now:

DSC03328

I think they look rather cool myself! :)

(I’ll write up my initial impressions in another post)

thedeadone gaming dice?


new-fudge-dice-001 I came across dicecreator via twitter. He makes these exceptional custom dice for gaming such as these amazing Fudge dice (image on the right). And during some testing of his equipment he decided to use my twitter icon as a test for some dice:

thedeadone_twitter_dice

Which, to use the American vernacular, is awesome!

Anyway, he recently ran a competition and guess who won? Me!

So now I get to design my own dice, one black and one red both six-sided. My first thought was to use some of the “icons” I created for Lost Heroes, but these might be too complicated to fit nicely on a dice. Also, they wouldn’t be very practical in a game.

So my thinking turned to Fudge dice, perhaps with one of the “+” symbols is replaced, one would be the Lost Heroes main icon and on the other dice, a slightly modified version of my twitter icon. The actual + and – symbols I’d customise too, thinking for one a stark pointy sword shapes and for the other tentacle like. Hopefully over the next few days I’ll get down to do some drawing and see what comes out.

I’ll post the results here anyway. Also means I need to game in the next while!

Magic Character add-on idea


While working on the Fudge One Month Adventure Challenge (I’m not going to finish it in time, but that’s not really the point), I had an idea for a RPG magic system. I was thinking about how to put the entire system on a single page for the adventure I’m writing, including a magic system and I wanted to keep it simple to understand. A brief discussion on the mailing list and it got me thinking about what magic should be in a roleplaying game.

I know, this is a big can of worms and everyone but everyone has an opinion about what should a magic system be or how it should feel etc.  But this is about what I think magic should be like in a game, not anyone elses and my feeling is that magic should be strange, weird and mysterious. Of course this is completely at odd with the mechanical/systematic nature of roleplaying systems and settings. You need magic to be some what systematic otherwise it is nothing more than random rolls on a table. I also think magic users should be different to everyone else, they should see and react to the world different. They live in a world-view that’s is alien to the average joe, that’s what makes them magic users. Be that world-view spirits and demons or UFOs and aliens.

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The Day of Fudge is on for the 6th June!


I mentioned briefly in my previous post about “the Day of Fudge”.  Well, it’s official. On Saturday, 10 GMs (members of the community) volunteered to run a Fudge game, on the 6th June, in a public place for non-Fudgers. In fact there is more than 10 GMs, many more have been enlisted outside of the community and there are groups in Spain, Brazil and France! It’s more like a “distributed” FudgeRPG con.

The whole thing was the idea of Patrick Benson, intended as a sort of grassroots/viral movement. And the new community answered the call. Patrick requested that 10 people from the community volunteer before the last day of January and it seems to have paid off, all coming together at 6.30pm on Saturday, Jan 31st (a nice dramatic ending there)! Ann Dupis of GreyGhost games has also promised goodies to all the GMs who take participate which is amazingly generous.

Sadly, I won’t be doing it myself for various personal reasons – unless there is a bunch of Irish-Dublin based gamers who want to try Fudge, who also happen to be reading this blog. But to all the GMs participating, I applaud you!

The State of the Fudge


I meant to write this up a while back, but I haven’t had the time to do the dutiful blogging. I’m working during the day, coding free software in my spare time, and the in evening I’m writing/working on Lost Heroes RPG (for Fudge). And then of course my free time is spent with the kids and family. 

I’m not sure if this post should be done here or over on the blog I’ve put together on Lost Heroes RPG website, seeing that website is more dedicated to Fudge than my personal blog. But lets do it here for the moment. Since the Fudge community was re-born in the September of last year, it’s rolling along quite well. Activity seems to be up across the board!

If you’ve been using my Monster Fudge RPG feed, you’ll have noticed that activity is strong on both the Fudge Forums and the Yahoo Mailing List. And only last week, we now have a facebook group too!

One of the most interesting activities right now is the “Day of Fudge“. Basically get 10 GMs from all over the world, on one day, to run a game fo Fudge in a public place for people new to Fudge. It’s a great idea. There is at least one Spanish GM and one Brazilian GM in the list.

Also, recently enough, there was a topic on what fudge projects are people activily (and not) working on. Besides my own Lost Heroes game, there is number of interesting projects going on from Heroes of Oz (Wizard of Oz RPG), a spy-game, Power Extreme (a the Fudge supers RPG), Strange World (Carnivore Games), Cacería de Bichos (a spanish generic/bughunt centred sci-fi FUDGE game) and a few more besides.  Excellent work. As well as that Pablo Jaime Conill (zonkpj) has just written up a 7 page article on fudge for a Spanish fanzine.

And since the new yahoo group started there has been several web chats  including ones host by Ann Dupis and Brad Yonnie (of Now Playing), which is great way to bring the community together despite physical distances.

Sadly there seems to be some doubt over the fate of old Fudge Wiki, Fudge Factor archives and the old FudgeList archives. These are a great legacy from the old days of the community and it would be a pity to lose this content. The new community doesn’t seem interested, at least not right now, in having a one wiki to rule all of Fudge. Every project seems to have it’s own space carved out of the intertubes for itself.  For the moment, the legendary content remains in the hands of the previous owner Carl. My personal preference would be to see the content in a new form, like a PDF book, but alas I seem to be the only one. :(

But overall, it looks like Fudge is rolling a Superb these days! :)

lostheroesrpg.com live!


Okay, so not earth-shattering news. I’ve finally done something with the lostheroesrpg.com domain and setup a blog and a custom theme. I’ll be releasing Lost Heroes Roleplaying Game there.

I was a bit afraid that I might be duplicating/crossposting content between the two blogs and I was looking at all sorts of solutions to do it. But practically it’s not going to happen. The purpose of lostheroesrpg.com will be a platform for promoting and releasing my Lost Heroes RPG project and there will be no worries about having to cross post, though I may “borrow” content from thedeadone.net for lostheroesrpg.com. In fact, the first thing I did was copy the WordPress theme I created for here and modify it.

I’ve already added the feed for it to the Monster FudgeRPG feed but does it qualify for the Irish Gaming Planet feed? (Probably not).

So what font did I chose for Lost Heroes?


After all the votes were in the font used in “Option 2″ was the winner. More than a few people said they’d have voted for “Option 6″ if I modified it a bit, but after playing with that font for a while, it wasn’t working. Anyway, until I spend money on a genuine graphic artist, this is my working logo:

I could spend time messing with effects or by adding colour, but I think for the time doing it simply will be fine. Now all I have to do is setup the webpage!

(Strange… WordPress seems to be stretching the image in the post, but if you click on it, you’ll see the original).

More Fudge Rabbits: Cthulhu, Pink Ninja and Spy-ish


And some more Fudge Bunnies… including a pink bunny with two Sai as requested! :)

The Cthulhu Bunny

The Cthulhu Bunny


Pink Ninja with Sai Bunny

Pink Ninja with Sai Bunny


The Spy Bunny: An attempt at a classic espionage bunny

The Spy Bunny

Messing with the Fudge bunny!


Someone suggested on the fudgecommunity that Fudge should have a mascot, specifically a rabbit. So I did some sketchs during the weekend:

D20 Smash
Freak'in Laser Beams
"I Is Ninga"

So last night I didn’t write anything


Nothing at all. Not one typed letter. 

Of course, that doesn’t particularly sound impressive but I only realised today that I have managed to spend at least 10 minutes (if not up to an hour) writing every evening, after the kids are in bed, since coming back from my holidays in August. That’s pretty good going. I haven’t watched much TV, played much Wii or done much blogging because of it, but I don’t think that’s a great loss. TBH I felt last night I was justified in not actually doing any writing. A bronchitis and a fever are a good excuse aren’t they? 

Which means my long-time “secret” project Lost Heroes RPG is moving forward. I didn’t think it’d be this big (in terms of volume), I’m only writing up the setting. But once I’ve completed the setting, I’ll be making available for everyone to read. Hopefully writing up the rules and traits sections won’t be as long.

I think I’ve gone about it all screwy on this project because from the last few batches of new roleplaying games I’ve bought, they’ve gone for tight set of rules and small (or slight) setting. And here I am writing up this behemoth. In fact, looking at the volume in those games, I could split it into four-six separate games with the same set of rules, but we’ll see how far I get with this mythic-sized version.

I’m thoroughly enjoying it regardless. The great thing about it for me is that I keep finding myself coming up with stories and characters so easily after each large bit of writing. In my head I have a number of complete-plotted short stories and material for two novels… so even if my RPG barely gets noticed, I think I’ll find a good use for it. I’ll probably put together at least one or two short stories.

Anyway, I’m signing off so I can do some more writing!

PS. All this writing has made me forget to mention that I’ve setup the Monster FudgeRPG Feed blog. This is a blog that aggregates loads of feeds from blogs, forums, wikis and mailing lists about Fudge RPG system. Stuff every day in the feed. Since the demise of the FudgeList (and therefore the badly-named River-of-Fudge feed), I need something that pulled in all those existing blogs and forums.