Nothing at all. Not one typed letter.
Of course, that doesn’t particularly sound impressive but I only realised today that I have managed to spend at least 10 minutes (if not up to an hour) writing every evening, after the kids are in bed, since coming back from my holidays in August. That’s pretty good going. I haven’t watched much TV, played much Wii or done much blogging because of it, but I don’t think that’s a great loss. TBH I felt last night I was justified in not actually doing any writing. A bronchitis and a fever are a good excuse aren’t they?
Which means my long-time “secret” project Lost Heroes RPG is moving forward. I didn’t think it’d be this big (in terms of volume), I’m only writing up the setting. But once I’ve completed the setting, I’ll be making available for everyone to read. Hopefully writing up the rules and traits sections won’t be as long.
I think I’ve gone about it all screwy on this project because from the last few batches of new roleplaying games I’ve bought, they’ve gone for tight set of rules and small (or slight) setting. And here I am writing up this behemoth. In fact, looking at the volume in those games, I could split it into four-six separate games with the same set of rules, but we’ll see how far I get with this mythic-sized version.
I’m thoroughly enjoying it regardless. The great thing about it for me is that I keep finding myself coming up with stories and characters so easily after each large bit of writing. In my head I have a number of complete-plotted short stories and material for two novels… so even if my RPG barely gets noticed, I think I’ll find a good use for it. I’ll probably put together at least one or two short stories.
Anyway, I’m signing off so I can do some more writing!
PS. All this writing has made me forget to mention that I’ve setup the Monster FudgeRPG Feed blog. This is a blog that aggregates loads of feeds from blogs, forums, wikis and mailing lists about Fudge RPG system. Stuff every day in the feed. Since the demise of the FudgeList (and therefore the badly-named River-of-Fudge feed), I need something that pulled in all those existing blogs and forums.
phoenyx.net are finally closing it down. Unlike the last time I said the Fudge is dead, this time it’s official. The FudgeList will be gone by August 26 (archives will still be available). I think perhaps in the long term this will be a good thing (for many reasons that I’m uncomfortable saying in public). I do hope in the short term, perhaps, that this might consolidate the remains of the community around something new or alternative, such as fudgeforum (though I’ve barely used it myself), but I suspect it’ll just disappear for a while, subsumed by the Fate community (which isn’t a bad “fate” I guess).
I still have Reboot, though I should kick Brad about where its at. Also my “secret” project L___ H_____ was a Fudge-based roleplaying game, that I’m quietly working my way through to putting it online, in some form of free (though originally I had planned to try and get it published). I’ve even already put some of it online on here (here and here) and even had Chris of Seraphim Guard interested in buying the rights for the Story Hooks bit. But I admit that I was beginning to feel that the FudgeList wasn’t going to be the place to announce it. In short, I’m not stopping being a fan of Fudge.
In the meantime, I plan to setup a small website that generates a monster FudgeRPG feed pulling in the known FudgeRPG feeds out there since the phoneyx.net one disappeared quite a while ago.
BTW for those reading from the Fudge community, you can see just my Fudge posts using this tag (or even better Fudge and Roleplaying posts using this link). There is even unique RSS feeds, so you don’t have to read about Fringlish or TDOMF updates.
See ya all on the other side I guess, where ever that might be.
Anyone ever used a system to roleplay a social event (like a ball, court, political gathering, etc.) in a tabletop? My group has played through one or two big social events in our games and it’s always been a little hit and miss.
I was reading Spirit of the Century and it uses a generic system that is meant to be applied to any situation, sorta. But something didn’t sit right about it. Shadow of Yesterday use scene based resolution and I can see how it can be applied to a social event. But if your using a taks based or near-task based resolution… I’m not sure how that works at a social event unless you set it up Pulp-style with a villain that must be countered. Many there is examples further on in the book worth looking into.
So I’m curious if anyone knows of any systems or have used anything for social events?