I love table top gaming (and I assume roleplaying here), ever since my friends introduce me to it with game of White Wolf’s Werewolf: the Apocalypse, back somewhere in the 90s (I think). I’ve tried LARPs and I’ve even tried roleplaying online, but table top, with friends or even at a convention has always been more […]
Tag Archives: White Wolf
A thought on GM versus Player narrative power in indie games
Tuesday, March 4th, 2008
With the few indie games that have entered my bookshelf I noticed that there is a scale of player’s narrative power versus GM’s power. Power is probably not the right word, influence? At one end you have something like Universalis that gives all the players GM powers by removing the GM. Then you have something […]