An Example Fudge Implementation of “Combat Profiles” If you don’t have time to read all this, then check out the cut-down version v0.1.1! What started as some rough ideas and thoughts on the combat experience in roleplaying games, developed in a kind of simplistic theory I called “Combat Profiles”. After some discussion, I put together this system as an example of using these concepts. In fact, putting together this […]
Filed in Roleplaying
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Also tagged combat, FATE, Fudge, FudgeFactor, FudgeList, Mage, Riddle-of-Steel, roleplaying, social combat, Spirit-of-the-Century, TDO Fudge Combat
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With the few indie games that have entered my bookshelf I noticed that there is a scale of player’s narrative power versus GM’s power. Power is probably not the right word, influence? At one end you have something like Universalis that gives all the players GM powers by removing the GM. Then you have something […]
Monday, December 3rd, 2007
Anyone ever used a system to roleplay a social event (like a ball, court, political gathering, etc.) in a tabletop? My group has played through one or two big social events in our games and it’s always been a little hit and miss. I was reading Spirit of the Century and it uses a generic […]